Game Factory is Dedicated to Sharing and Spreadsing the Latest Game News, Strategies, Skills and Tips for Gamers.
—— 《 Game • Factory 》

League of Legends Patch 13.1: Full List of Champion Buffs and Nerfs

2023-01-11 05:00
Full list of League of Legends Patch 13.1 champion buffs and nerfs.
League of Legends Patch 13.1: Full List of Champion Buffs and Nerfs

League of Legends Patch 13.1 notes were released Jan. 10 showcasing changes kicking off Season 13.

In total, 14 champions are set to receive changes for Season 13 following an exciting preseason. Preseason 2023 was highlighted by jungle changes and a new tank meta encouraged by new items such as Heartsteel and Jak'Sho, the Protean.

League of Legends Patch 13.1: Full List of Champion Buffs and Nerfs

Here's the full list of League of Legends Patch 13.1 champion balance changes, per Riot Games:

Jax

Q - Leap Strike

  • Physical Damage: 65/105/145/185/225 (+100% bonus AD)(+60% AP) ⇒ 65/105/145/185/225 (+100% bonus AD) (+0% AP)

E - Counter Strike

  • Minimum Damage: 55/80/105/130/155 (+50% bonus AD) Physical Damage ⇒ 55/85/115/145/175 (+4% max HP of the target) (+100% AP) Magic Damage
  • Bonus Damage per Attack Dodged: 20% of total damage ⇒ 20% of base damage

R - Grandmaster's Might

  • Cooldown: 80 seconds ⇒ 100/90/80 seconds
  • 3rd Hit Passive Bonus Magic Damage: 100/140/180 (+70% AP) ⇒ 80/120/160 (+60% AP)
  • Jax's R passive now has updated animations, sound effects and visual effects
  • New Active: Jax swings his lantern around him, dealing 150/250/350 (+100% AP) magic damage to nearby enemies. If he hits a champion he gains 25/45/65 (+40% bonus AD) Armor plus 15/20/25% (+10% bonus AD) per champion hit, as well as 60% of that value as Magic Resist for the next eight seconds. During this time the passive damage applies every second attack instead of every third.

Other

  • Jax's spell icons have been updated
  • Jax's secret passive, fishing, has been added to the game

Aatrox

Passive - Deathbringer Stance

  • Bonus Percent Maximum Health Damage: 5-12% (based on level) ⇒ 4-10% (based on level)

E - Umbral Dash

  • Passive Increased Healing during World Ender: 25/30/35/40/45% ⇒ 20/24/28/32/36%

R - World Ender

  • Bonus Movement Speed: 60/80/100% ⇒ 50/65/80%

Dr. Mundo

Base Stats

  • Base Health: 653 ⇒ 613
  • Armor Growth: 4.2 ⇒ 3.7

E - Blunt Force Trauma

  • Bonus Attack Damage: 2.5/3/3.5/4/4.5% of maximum health ⇒ 2/2.5/3/3.5/4% of maximum health

Fiora

Passive - Duelist's Dance

  • Maximum Health Damage AD Scaling: 4.5% maximum health true damage per 100 AD ⇒ 4% maximum health true damage per 100 AD

Q - Lunge

  • Physical Damage: 70/80/90/100/110 (+95/100/105/110/115% bonus AD) ⇒ 70/80/90/100/110 (+90/95/100/105/110% bonus AD)

Jayce

Base Stats

  • Base Attack Damage: 54 ⇒ 57

Q (Hammer Form) - To The Skies!

  • Base Physical Damage: 55/100/145/190/235/280 ⇒ 60/110/160/210/260/310

W (Hammer Form) - Lightning Field

  • Magic Damage Per Second: 25/40/55/70/85/100 ⇒ 35/50/65/80/95/110

K'Sante

Base Stats

  • Base Movement Speed: 335 ⇒ 330

Passive - Dauntless Instinct

  • Base Damage: 10-25 (based on level) ⇒ 5-20 (based on level)

W - Path Maker

  • Minimum Physical Damage: 4.25/4.5/4.75/5/5.25% of target's maximum health ⇒ 2/2.25/2.5/2.75/3% of target's maximum health
  • Maximum Physical Damage: 8.25/8.5/8.75/9/9.25% of target's maximum health ⇒ 7/7.25/7.5/7.75/8% of target's maximum health

Lissandra

Base Stats

  • Health Growth: 104 ⇒ 110

Q - Ice Shard

  • Slow: 16/19/22/25/28% ⇒ 20/24/28/32/36%

W - Ring of Frost

  • Cooldown: 14/13/12/11/10 seconds ⇒ 12/11/10/9/8 seconds

Rammus

Base Stats

  • Base Attack Damage: 56 ⇒ 53
  • Base Health: 634 ⇒ 614

W - Defensive Ball Curl

  • Flat Armor: 40 ⇒ 25
  • Percent Armor: 60/70/80/90/100% ⇒ 40/55/70/85/100%
  • Flat resists granted by Rammus' W are now also amplified by the percent resists that are granted by W

Shaco

Q - Deceive

  • Mana Cost: 60 ⇒ 40
  • Backstab Critical Strike Bonus Damage: 30% ⇒ 40%

W - Two-Shiv Poison

  • Magic Damage: 70/95/120/145/170 (+75% bonus AD)(+60% AP) ⇒ 70/95/120/145/170 (+80% bonus AD)(+60% AP)
  • Magic Damage to Targets Below 30% Health of Maximum Health: 105/142.5/180/217.5/255 (+112.5% bonus AD)(+90% AP) ⇒ 105/142.5/180/217.5/255 (+120% bonus AD)(+90% AP)

Sion

Base Stats

  • Base Health: 615 ⇒ 655

Q - Decimating Smash

  • Damage When Fully Charged: 70/135/200/265/330 ⇒ 90/155/220/285/350

Twisted Fate

Q - Wild Cards

  • Cooldown: 6 seconds at all ranks ⇒ 6/5.75/5.5/5.25/5 seconds

W - Pick A Card

  • Blue Card Magic Damage: 40/60/80/100/120 (+100% AD)(+90% AP) ⇒ 40/60/80/100/120 (+100% AD) (+115% AP)
  • Red Card Magic Damage: 30/45/60/75/90 (+100% AD)(+60% AP) ⇒ 30/45/60/75/90 (+100% AD)(+70% AP)

Xayah

Base Stats

  • Base Attack Speed/Attack Speed Ratio: 0.625 ⇒ 0.658

Yuumi

Q - Prowling Projectile

  • Base Damage: 50/90/130/170/210/250 ⇒ 50/80/110/140/170/200
  • Empowered Base Damage: 60/110/160/210/260/310 ⇒ 60/100/140/180/220/260

Zeri

Base Stats

  • Attack Damage Growth: 1.5 ⇒ 1.3

Q - Burst Fire

  • Total Base Physical Damage: 15/18/21/24/27 ⇒ 15/17/19/21/23

This article was originally published on dbltap as League of Legends Patch 13.1: Full List of Champion Buffs and Nerfs.